Dragonwars is a 3.5 edition campaign. It is set in Tellure at the end of the Elder Age, about two thousand years before the events of Tellurian Tales. Below is a basic summary of events so far.
The heroes then set out to storm the Keep, encountering goblins, an ogre, trogs, zombies, and skeletons. They defeat two of the Triumvirate--a goblin necromancer and a draconic humanoid cleric of Hextor. Lacane is magically blinded during the battle. The third member--the enigmatic Alchemist, rumored to be so mad as to keep a shuggoth near him always--proves to be too well guarded by his flesh golem, Irving. However, the party does find the rumored portal and passes through it, in the hopes of warning those in the path of a coming war. [clues]
The party sneaks out of the cave system and down the dusty hills. The hot, dry weather suggests that the portal has brought them many miles. On the road, they are ambushed by more hobgoblins--this time, accompanied by dark hellhounds and lead by more draconic humanoids bearing the holy symbol of Tiamat, the goddess of evil dragonkind. [clues]
The heroes enter the Witchwood, survive an ambush by a shambling mound, and stop to pick up a recommended scout and guide named Jorr. Fending off a rogue hydra, the party pushes on to the supposedly-haunted Vraath Keep, mentioned in their purloined hobgoblin notes.
With the cleric dead and the party near death, it seems the only option is to return to town. On the way, however, they encounter a wandering elf druid named Thea, who offers her aid. Though she cannot raise Johnathan, the healed party decides to at least return to Vraath Keep in the hopes of learning more about the rumored horde. They sneak up on the one remaining hobgoblin, but the sorcerer is nowhere to be found. Searching the ruined Keep reveals an ancient basement stash, which includes a Staff of Life. With Johnathan resurrected, the party follows the single clue they find in the looted Keep--a mention of Skull Gorge bridge. [clues]
The rest of the party falls back into the woods and discovers an old forest giant. Aided by their gift of a giant's spiked gauntlet found in Vraath Keep, they befriend the giant Warklegnaw.
Calton and Thea return from their scouting with ill-tidings--the horde is massive and seemingly ready to move. The party carefully plans their strategy, and then attacks the bridge at dawn. Under the cover of mist and wind walls, Johnathan manages to magically weaken and hack at the stone bridge enough that it collapses. However, as the party begins to retreat, the dragon blows a great cloud of acid upon them. Despite their limited magical protections, Lacane, Johnathan, and Calton fall. Thea and Gwulf, barely alive, flee back into the woods and hide from the scouting dragon.
Returning an hour later, Thea and Gwulf are able to stage a retrieval of the bodies from the two hobgoblins still on the near side of the gorge. Johnathan and Calton are merely unconscious, but Lacane's soul must be recalled from the Sunless Lands with the Staff of Life.
The party hurries back to town, stopping only long enough to recover the treasure stashed in Vraath Keep. As they do so, Gwulf is attacked by a skulking cyst that burrowed into the basement from the nearby Vraath family graveyard.
They spend a day in Terrelton and are joined there by Delora Zann, ex-adventurer and member of Drellin's Ferry town council. She reports that a green dragon bearing a bugbear rider have been spotted combing the skies over the Witchwood. Scouts--including Jorr--report that horde has been greatly slowed as they have been forced to march around Skull Gorge under a barrage of boulders thrown from under forest cover in hit-and-run attacks by Warklegnaw and some of his extended family.
The party presses on as quickly as possible, taking 3 more days of hard ride to reach Brindol. Delora leaves the party to deal with Brindol politics and spread word of the coming horde. Speaking to the local Lions of Brindol reveals that the squad sent do clear the Rhest road was indeed waylaid. However, due to the sudden need to gather all information possible about the horde to the west, little more is yet known about Rhest to the north.
In the hopes of opening the road to allow for reinforcements from Aurelia, the heroes head north to Witchcross. Speaking with the local Lions sergeant they discovered that he had called off the attack on the road barricade. He had sent half of his men to circle around through the swamp in order to attack from both sides at once. However, only one of his men returned--something had hunted the soldiers through the woods, picking them off one by one in sudden, violent attacks.
The party heads up to check out the small fort barricade. It is not strongly defended, so, after some strategic planning, they attempt a fire distraction and an invisible entry into the fort. Despite bungling this somewhat, the heroes are victorious over the hobgoblin and ogre guards. They interrogate a captured hobgoblin sergeant and two of his underlings, then send them on their way, stripped of weapons. [clues]
After the battle, a handful of elves, lead by Killiar Arrowswift, swoop down on giant owls, seeking any sign of Lanikar Nightshadow. Killiar questions the party, and his elves find the mostly digested remains of Lanikar in the gut of the harrowblade (as the elves call the infernal dragon-thing). Impressed by our heroes, especially after they offer to resurrect his fallen comrade, he requests they accompany him to Starsong Hill to meet the Speaker for the Tiri Kitor elves.
Borne to Starsong Hill upon the owls, the party discusses the situation with the Speaker. The harrowblades are a new development seeming to originate from the flooded ruins of the fallen human civilization of Rhest. The Tiri Kitor have chosen not to interfere with the black dragon, hobgoblins, or lizardfolk that dwell in the area. The elves accept the offered resurrection of Lanikar; his sister Trellara is particularly grateful. In recognition of the party's sacrifice on the part of a stranger, the Speaker offers them the right to visit the Pools of Memory. However, she explains she is unable to offer elven aid against the coming horde without consensus among the elves; it appears that sentiment is currently divided pretty evenly.
The evening is spent celebrating Lanikar's resurrection. At dawn, the party is flown upon owls for hours to the west to an a temple in a hidden valley. There, they drink the spring water from a white stone font, lie back, and dream. They dream of a possible pasts and myriad futures. Though waking exhausted and subdued, the experience garnered from the dreams hangs with them.
The party reconnoiters the southern rim of the lake and discovers that the local lizardfolk clans are at odds with each other. The northern clan has aligned with the black dragon that moved into the Rhest keep. Due to some strange magic or alchemical process, they have been infused with some dark aspect of dragon or demon, making them larger and more feral of aspect. Led by their warlord, Yarshag, they have been terrorizing the southern clan.
The party offers their assistance in exchange for help assaulting the ruins. The southern chieftan refuses to lend such aid. However, he points out that Yarshag's clan would surely come to the dragon's defense in the case of an attack. Also, the southern chieftan would be willing to defy the dragon's call to defense if Yarshag were dead. Yet, the chieftan is skeptical that four adventurers can sufficiently turn the tides of battle, and Calton (the party's "smallest warrior") is called to best the clan's greatest warrior in unarmed combat. Calton's victory impresses the clan. After a night of discussion between the family heads, they agree to launch an attack on Yarshag's clan.
The party joins the dawn attack, slaying Yarshag and his druid shamans in the mornings mists. They rest through the morning, watching the old keep and the guarded bell tower in the center of the lake. They count the guards and hear the call of another harrowblade echo across the still water.
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Last Edited: 26 Nov 2010 ©2006 by Z. Tomaszewski |